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Zero Mystery -- A Indie game created with Unity3D


Release

Note: The current version does not offer multilingual support, and Chinese is the only language available.



Game Preview



This game is developed based on the Unity3D engine and Unity Assets Corgi Engine.


An indie-game project created by a 7 people team.


Players will play the role of a red panda, waking up alone in the forest with a mysterious necklace. Players can explore the truth by recording past illusions and using them to venture into the forest.


This is a 2D platformer game with puzzle elements. You can use A, D (or left joystick if you use controllers) to control move the character, and Space (A for controllers) to jump.


The core mechanic is that you can hold Left Shift (LB for controllers) to record an illusion. Illusion will record your movements in a period of time, and you can use J, K (LT or RT for controllers) to play or rewind the illusion. The illusion has some unique interactions with the players like you can use L (X for controllers) to start an illusion slingshot when the distance is appropriate. It also has some unique interactions with the game world.

My role

I'm the lead programmer, in charge of programming game logic, system integration, and debugging.


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